Persuasion divinity 2 worth it. Use other party members for persuasion.
Persuasion divinity 2 worth it Not sure if I'll find it fun. With 40 INT I've never once succeeded an INT persuasion. To be honest, I know a whole lot of game breaking exploits that were definitely not intended, much more so than Chest + Telekinesis strategy, like max attribute points glitch, max talent points glitch, unbreakable Lohse's lutes (Insanely powerful The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Also persuasion is super easy, are there even any difference when deciding between wits/strenght etc. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Divinity 2 has nothing in common with Baldur's Gate 3. The game is totally worth it but I believe there's only one version available on steam since the The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios 1spook. Sep 16, 2017 @ 7:20am +1 to thievery on Fane. Choice three would never pass regardless of persuasion, and choice four would require 2 persuasion. Also, if you are into petpal, try to make the pursuader the petpal guy. Some persuasion checks are guaranteed, some are impossible and some require an actual check. Which means you steal so much money worth of stuff you can do whatever you want. If your failing you persuasion checks all the time, its simply because your stats are too low. i don't have persuasion, I'll have to move on It was always worth it, even without any 'tricks' involved. And there’s no doubling on that XP, so you are literally encouraged The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online • Since he has a natural boost to persuasion and is gonna be doing most of the talking I figured it made sense to max his persuasion. #2 < > Showing 1-2 of 2 comments . Hey guys, i've seen a lot of people struggling with money issues so here is my small thievery guide for act 2. Other than that, it's not that worth hanging on to. Oct 2, 2017 @ 11:10pm While it's not the default situation, there are some interactions that go better for your The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios From reading up on it many people didn't consider it worth it in 1, I wonder if they changed how it works for 2. Especially because selling something that you've IDed is worth much more than an unknown item, like 2-3x more value. If your attribute is 2 or more points higher than the NPC being persuaded the threshold is lowered by 1. Last edited by Teskal; Mar 6 @ 10:50am #2. Imo you should put points in persuasion so you don't miss some dialogues,. Edit 2: Nevermind Divinity Original Sin 2 has Lohse, it is not a He starts with +1 Persuasion and Wayfarer gives him Pet Pal. You're not putting civil points into persuasion; it's the biggest decider in passing those checks. Dec 4, 2017 @ 1:47pm Originally posted by Råb!d: I'd put it into Intelligence. does not seem very worth it #8. I'd say it's a 45/45 split between Persuasion stat and context, as picking the right thing to say is just as important as having enough points in Persuasion to make it stick. Whatever the threshold is for a choice is checked against your Persuasion stat. I found it takes exactly 350 gold to get him to 100 attitude. 0. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Is that +5 Attitude worth? Persuasion mechanic require focus into it if you really expect to win most of checks (not all, some persuasion attempts are doomed from start). Chaoslink. However, it grows non-linearly: it becomes significantly stronger at higher levels and is modestly useful at the lower ones, to the point where level 1 Thievery at level 1 is usually less useful in its own context than, say, 5 Thievery at level 9. Ash. The simple list that me and some friends are using is, in load order top to bottom, Divinity Unleashed, Civility and Grave(DE), Increased Memory, and LadyC Pet Revival Definitive Edition. For Divinity: Original Sin II - Definitive Edition on the PlayStation 4, a GameFAQs message board topic titled "Noob question concerning persuasion". Mask of the Shapeshifter, Captain's Charismatic Coat) with others in future Acts. His choices are like follows Impossible Hard Impossible Probability of getting 1 success in 2 trials for Yellow 2pt is 60. Thievery is pretty broken, but it's more or less irrelevant because you can respec your characters, so when you need to steal just send a dude back to the ship and max thievery, then teleport back with your pyramids and you're good. You'll miss out on a lot of bits without it. Essentially: 2 persuasion should do the trick. You play as a group of up to four Sourcerers attempting to escape imprisonment and discover their destinies. SPOILER. I believe the reason for there being attributes like strength finesse etc being linked to options is strictly just for role play. Character 2/3/4 have 0 and open a chest, the chance for lucky charm to proc is equal to the chance for level 5. It's important to get them BEFORE you hit level 2 a few hundred gold worth of "pretty but useless" items will net you a ton of attitude like i said, it's good for traders you will (or can, anyway) have access to over several acts, like tarquin or gareth. For example some of the Driftwood square traders should be able to identify items that require even Loremaster 5. Each choice will be The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios I'm using civic auras mod so I get persuasion + bartering on a single character, which is great (anything to avoid excessive micromanagement lol). The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios but each set is worth to get. 4) Burst Damage. If you bless the flaming pigs they stop burning and leave. Loyalist George W. I did however make the mistake of selling everything in act 1 with my bartering character Divinity: Original Sin 2. Character Name. Reason I ask is because I'm forcing it on my main character but really missing persuasion on my main (for pet pal mostly) Edit I find the strength gear in Act 1 at vendors sucks badly and INT is only so-so. There isnt alot of battles on the island so you need the gear and exp. #4. Does it cut it to your worth standard is not for me to say however. ReadyToPlay. That goes for all skills though, I suppose. If you have the stuff, its free and painless. So for example the base Persuasion check will always be 2 but the Strength Stat check could be 12, while the Constitution Stat check is 14, and the Wits Stat Divinity: Original Sin 2. Thievery - There are quite a few doors and chests that can't be opened by simply destroying them and stealing from a few NPCs can be very helpful. DOS 2 Loremaster Ability Effect. How does who you are affect your interactions? I see "mystic" and "jester" as optional interactions, any tips on how to play this, as all characters have these options. I’ve played on Xbox, Switch lite, and PC, and Switch was the most enjoyable experience for me. Greens and blues aren’t really worth it, so you need to invest a lot into it for it to be worth doing. If you wana do a persuasion check it can depend on your stats like int or strength. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews persuasion is important in act 2 you can get by without it otherwise most of the time. Sort by: I know Baldur's gate 3 is out, but I wonder that after I play Baldur's Gate 3 I should also play Divinity Original Sin 2 as well. Feb 6, 2022 @ 1:15pm I'm glad I ended up putting persuasion points into Red Prince. The coat (Persuasion +1) can be useful for hitting a hard Persuasion check but is the least useful of the set. Just leave the room/area for a moment after you steal something. Should I be evenly Loremaster is a Civil Ability in Divinity Original Sin 2 (DOS 2). for the most part, bartering is all that Divinity Original Sin 2 Wiki has all information on weapons, armor, quests, skills, abilities, maps, crafting, guides and walkthroughs. However, Red Prince has 1 point in persuasion that can't be respeced, so I'm wanting to Persuasion helps you convince characters to do your bidding in dialogues, and increases how much characters like you. persuasion isn't something you'll need above 3 points in for most of the game (in my current co-op lone wolf run my friend has 5 persuasion and we're at around the beginning of act 3, but we could likely have gotten by with 2 points in something else Persuasion is more useful in my opinion. When you use your 2H or 1h+Shield, a miss is a total loss of 2 AP for that attack, and it can be fairly significant, especially on shorter battles: if you're only making like 5 weapon swings in an encounter, and you miss 1, that's a fairly significant loss of The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios That being said, I haven't reached Act 2 yet. There isn't a single persuasion check that I know of that is auto-fail. Upon entering the courtyard of the Magister Barracks, Divinity: Original Sin 2. 2. You can either get a good price on stuff and fail every single Persuasion check in the entire game, or you can basically scrape together exactly TWO points for Barter by Level 20. 180. You also need the script extended, which is linked in Divinity Unleashed. But ya know, sometimes the entire party is in dialogue, sometimes a companion cuts in, some forced dialogues focus on whichever PC happened to be closest to the trigger. What are some aspects of Divinity Original Divinity: Original Sin 2. It'll be replays where you can alter circumstances you knew ended one way and cause It seems like Persuasion is +20 now, and your stats are worth 1% for every point above 10. One thing i HATED in dos 2 is the persuasion checks and loremaster stats. About the Divine edition, be careful because there is a difference between Divinity 2 and Divinity Original Sin 2 and I believe the Divine edition is for Divinity 2. The ending is meh but 99% of the rest is fantastic. One of his checks are guaranteed. To get comfortably through the game I had 1 character with bartering, 1 character with lucky charm, 1 character with persuasion and the last character with thievery, although I didn't use it to steal from people but to get through locks :P I left act 2 with ~30k with the best gear available for each character. The rest is quite flexible. There is a vendor in Moonrise in Act 2 whom you can gain 100 Attitude with through a skill check as well. But if you have completed his quests, there should be a non persuasion option to get him to stay #1. , there are mid- to late-Act 1 items where you can improve your persuasion score (incl. Sep 19, 2017 @ 12:44pm I can attest to that, lucky charm + persuasion are the 2 must-have skills. 3) More Dodge. Am I lucky? Or the persuasion skill is really not that big of a deal? Divinity: Original Sin 2. I have it on The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios I was wondering if there was a way for me to get +1 in persuasion by either consumable or gear before Leaving Fort Joy. Rain. Divinity: Original Sin 2 Thrasher Wheeee! Joined August 18, 2008 Messages 15,693 Location Studio City, CA. But one big one is mods. Persuasion is often best on your main character, who you control and have in the lead when entering new Divinity sin 1 does not have any good story line, it does not connect to part 2, and the skills are weaker to part 2. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews If you attempt to persuade a party member during that dialogue and fail, they will leave the party. attitude isn't effective enough for price reduction for this to be worth it for temporary traders. Also, using a character with higher relevent stat (Strength for example) will be less successful You need persuasion for your main character and you probably want thievery on your second character. . The community is for the discussion of Divinity: Original Sin 2 So for example: Character 1 has Lucky Charm level 5. Really, +2 to any Current System of Persuasion (Patch v3. Kitten Food. Yes though it is totally worth it. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Divinity: Original Sin 2 > General Discussions > Topic Details. Persuasion increases the base attitudes of NPCs towards that It's like they completely removed of stat comparsion and just make each stat worth a point or something and persuasion worth 5 points and adds them up to check if it's a pass or Divinity: Original Sin 2. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios DOS2 is 100% worth it. It's almost always the character that initiated a dialogue. Nothing to lose really. For example,. However, it is worth it if you buy & try the game at a discount :) Persuasion only applies to the character making the Persuasion check. Choice two could pass the check with 0 persuasion. Wits has nothing to do with it. #1. Your matching attribute ONLY plays a role if your persuasion skill matches the skillcheck. With 2 points in persuasion, you bring the 50% threshold down to 45, 3 points brings it to about 40. Is there a hidden +10 Every Persuasion choice has a different threshold. I'm also thinking about putting some points into INT for him for some pyro. Burns. joxertm22. 10% Player 2 still has a better chance of victory If the odds were better for Player 1 than Player 2 in Scenario 1, and the odds were better for Player 2 than Player 1 in Scenario 2, it would be strategically better to go with safer rolls on the last turn. It says that Persuasion only increases your stat by 4 per level so Lv5 Persuasion will increase the stat you're trying to use for conversation by 20. What are the uses of persuasion? Does it allow me to skip fights (the most interesting part of the game) and learn things I could learn by googling or what? Is barteting only used for saving money in trading? Is there no other use for it? Is lucky charm used for any interactions besides looting? I've read somewhere that there is a list of special "loot crates" throughout the . You can honestly make way more money in this game with Thievery than you'll ever end up needing though to be honest. You should try Divinity: Original Sin 2 though, that one is quite similar! Reply reply In Baldur’s gate 3 you get the same XP from avoiding combat with a persuasion / skill check that you do for killing the enemies. Investing 4 points in persuasion is worth it, youll see new parts of the game you wouldnt have otherwise, new possibilities, more info and lore stuff, etc. Loremaster allows you to identify enemies and items using an Identifying Glass. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Divinity: Original Sin 2. Not all options are actually equal in terms of difficulty or result. " I freaked out b/c I thought, "I will never be able to defeat this fearsome Magister Char!!" No, I had moused over the *chair. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios But if I don’t constantly keep reminding myself not to sell it then I won’t remember to put it on before persuasion checks! It’s a system you see. 158) In order to succeed at a persuasion check, you need to reach the required threshold. Open comment sort options Divinity: Original Sin 2. Basically the more badly under-equipped a PC is, the more desirable an attractive item is, the more "worth it" it is to thieve, or if not, then persuade-barter. persuasion gives a +5 bonus to all your attributes for speech checks which is why high persuasion characters often pass their checks even with low attributes. I only picked up this game 2 weeks ago and right now im hooked and I cant believe why I ignored the game for this long. Mainly because it I played through the entire main questline without ranking a single persuasion skill, yet throughout the game I could persuade various NPCs and even The Hunter and The Emissary in the last quest. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios But I was merely responding to the comment suggesting same race gives a bonus to persuasion, which is not the case. Can’t really run two civil skills on any character, so you want to commit. Idk why you're getting downvoted, what you're saying is absolutely true and a fine question to ask, for example playing Skyrim or Oblivion and then going backwards to Morrowind, it's gonna be a tough adjustment, Fallout 4 to 3 same thing, FFXVI or FF7R to FFXV, Witcher 3 to Witcher 2 or even Witcher 2 to Witcher 1, GTAV to IV, RDR2 to RDR1 Divinity: Original Sin 2. It's better to sell item(s) to someone So you can't just have points in thievery and the like to steal, you also NEED points in persuasion because everyone notices immediately and accuses you. I always forget equipping barter and luck gear as lone wolf. You can get a single eternal artifact in act 2 I believe in the area where you fight the eternal. Yes, I know, crazy that such an integral mechanic is what makes this game worth playing. So say no-no to 1 point on every char. Divinity: Original Sin 2. Its also prudent to hold onto a couple items with persuade boost Like the others said, it´s more about the the second value it provides, not the damage. It's probably worth I get what you are saying but there is a perk that improves your persuasion percentage. Use other party members for persuasion. Feels worthless to put points into persuasion then. In bg3 you could fail checks and the whole story will permanently change. For me Persuasion & Thievery are a must, if running a 4-man group, my other two options will be Lucky Charm & Bartering, Bartering being probably the less useful due how strong Thievery + Lucky Charm already I give my main persuasion 5 (3 base +2 from gear) and I use it to persuade people all the time. But there is so much exploration in Act 2, it adds up. I just discovered this nice result. Do you try every one? Also, dont see where a characters attitude towards you is listed, I assume persuasion has an effect on it. Also you get to respect your whole party as many times as you like on the boat that you escape from as many times as you like. LC gives you a lot more gold by the end of the game just by selling stuff you find. #3 < > Showing 1-3 of 3 Well, if it's worth for you it's ultimately your decision. because Your INT is at 26 and Persuasion is at 2, you choose Option 1. But because his build requires a lot of talents im not sure if i can fit pet pal (I of course Hi everyone! Considering picking this game up since it's on sale and I've been on the fence about getting it for a few years. Trying to intimidate a magister surrounded by his friends with brute Long answer: from a avid fan of getting my moneys worth out of RPG's, this one fits the bill perfectly. In Divinity 2, if you failed a persuasion check or lockpicking check, it was because you lacked the necessary skill points in In act 2 it looks like I may be missing a lot of loot and xp to persuade my way through hoards of magisters. Mainly because it For Divinity, at least as far as persuasion is concerned, having a high Persuasion is all you need to succeed. If you have 5 points in persuasion, you'll get a 50% chance at about 25 of the required stat and by 35 points you'll have guaranteed success. BlackJesus. Sep 26, 2017 @ 8:06pm generally want it for your main character since they will usually encounter the dialogue events From my experience playing the base Persuasion check will be the same for all choices (in this example we can say it's 2). There are only 2 persuasion choices that ultimately matter to Or take Red Prince for +1 Lizard Persuasion, and toss him a point in loremaster to cover your needs until the ship. 12 votes, 14 comments. In other words - it is completely inconsistent. Pass a Persuasion check and save Paladin Deselby. Just f. Without Pet pal however you miss out on almost every interaction with animals in the game. Starting at Act 2, it's like half of them are fail by default no matter how high your stat and persuasion stats are. The boots (Lucky Charm +2) might be worth keeping on in general as you loot. No room for other stuff. Im in act 2 and things are a lot harder now and when I get to fight magisters its always a welcoming sight. Pet Pal is a near essential trait. Next time I need to check with my Main Char with Persuasion 2 and TRP with 1 instead. Last edited by The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Same thing for living armor, you need quite a few points into Necromancer and high damage output to make this really worth it. I'm trying to figure how I should distribute my stats like STR and CONS. February 6, 2018 #1 Is it worth it? In act 2 it looks like I may be missing a lot of loot and xp to persuade my way through A: Check the log file SharedPersuation. Encounters also have a modifier. Just by the way, it's quite easy to break the economy in the game. Someone might have datamined it, but imo its not worth it. I'd rather just find out right away. The (Human) tag is a different Persuasion choice than non Human tag. I know there's co-op, however I'm planning to play it alone mostly. b) Use Fane's mask to temporaty turn your character into a lizard. But make sure they are the first one in the room, some NPCs will engage you in conversation when you get close. And how they may have come to that wrong conclusion. Reply reply gotcha, i understand, i think it was worth menitoning just for posterity and completion sake, listing all the available options, since the OP is way past that point, but the info may be The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios If you try to Barter on your Main, you conflict with Persuasion. 6) Stacking Crit chance. Oct 9, 2017 @ 2:08am How to see party attitude? Is it possible to see my companions attidude to me. Persuasion is pretty much only affected by the persuasion stat. Yeah, but I mean, why would I use a tedious and boring strategy when I can beat the game on highest difficulties just fine anyways. Most notably persuasion increases attitude of companions as well as other NPCs. In Act 2, especially, finding higher-quality gear makes a big difference in my experience. You can: a) Be a lizard. So even with 30 Con you will lucky charm/persuasion on your main explorer, and thievery on everyone else will net you the most gold. Persuasion choises? It is definitely worth it IMO. If you come to a situation you need it, just save before you dialog, reload, go to ship, respec, go back and complete it Currently I've got 2 casters, a wayfarer and an inquisitor. Mar 6 @ 9:17pm I advise against gifting items because item's worth in gold depends on the attitude of the gifted NPC and your bartering skill. Persuasion is used all the time in dialogue and can lead to better results or avoiding encounters. If you are afraid to buy Divinity Orig. Life is expensive for adventurers in Rivellon. The attitude is increased by 5 points per each Scholar/Persuasion are the only things required, but even then respeccing and abusing teleporter pyramids does the job of removing Persuasion well enough, EVEN as a solo playthrough. Also, using a character with higher relevent stat (Strength for example) will be less successful Choice one would require say, 4 persuasion. Absolutely worth buying. Any other notes on this you guys have found? 1. Honestly, the barter and persuasion bonuses are really useful if you're not planning to steal everything you need. Persuasion is often best on your main character, who you control and have in the lead when entering new The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios You need high persuasion and thievery level in order to be able to get the rpg-aspect out of this game on your first playthrough. There are a handfull of youtubers that make builds for divinity 2, all of them are biased and make the same type of build, if you want full effectiveness, go for sin tee, that guy is a One more thing worth mentioning that you can combine eternal artifact with boots to get another +1 thievery. Plus it can help with persuasion, it seems. Loremaster is a Civil Ability that provides the following effect: The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios but still lacked 2 persuasion points. Thievery and bartering are quite literally worth their weight in gold #6. Otherwise each point above the first increases the rarity tier of items that drop. And it isnt like the buff's give you increase attack speed or something like that. It doesn't matter who opens it, the entire party gets the buff. Talents in Divinity: Original Sin 2 are special I like persuasion on my main, thievery is helpful on another character, both for robbing merchants and occasionally robbing enemies, and 2 loremaster on someone (usually an elf) just to get enemy info in battle. If every line is shown as "(XXX) patched sucessfully" then this plugin still works for new game version. Can't see how it would be worth it unless there is a lot of hidden persuasion checks. If it's lower the threshold is raised by 1. Usually you want one with high persuasion and one with thievery. Lucky charm ended up giving me a huge advantage, what before (lucky charm not picked) had me running around with equipment 5 or 7 The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Worth noting. I'd say the first one (the Captain's) it's skippable because you're not using it for so long, but the charming aura can be interstening in the early game Same with a +2 persuasion amulet. Sep 17, 2017 @ 7:56pm Do you have the persuasion skill? #3. GooglyMoogly! Sep 26, 2017 @ 8:02pm you can pass iit off #2. Picture of Health scales decently well into the late game on Warfare based characters, if you want extra durability. 5) Base Damage. Roughly around the same time you hit level 2 and can pick it then. Some quests can even be exploited twice for extra gain exp and you can also kill the same Yes, you can get much more exp if you get persuasion. That said, a few checks are literally marked as impossible. However the stat check will vary depending on the option picked. You can probably go without this. In starfield you might have to fight or you might have to pay up or pay more, but those The simple list that me and some friends are using is, in load order top to bottom, Divinity Unleashed, Civility and Grave(DE), Increased Memory, and LadyC Pet Revival Definitive Edition. One more thing worth mentioning that you can combine eternal artifact with boots to get another +1 thievery. Any tips on persuasion , is it worth the skill Thievery is very useful. So a really hard Persuasion challenge might be -30%. And if you pass the skill check, the ♥♥♥♥er asks another party member who can't pass the skill check. Dammon), it's worth buying their favour with gold to raise their attitude to 100 with your high persuasion character. Only the Lucky Charm stat matters. I always put pet pal on my character with high persuasion just because there are a few animals that Having 2 lucky charm at level 2 on the Merryweather still Once I found a crate with lucky charm proc it gave me a pants plus 1 lucky charm. But really the fact that every skill check can be succeeded or failed by anyone makes everything so much more fun and random. There are a handfull of youtubers that make builds for divinity 2, all of them are biased and make the same type of build, if you want full effectiveness, go for sin tee, that guy is a minmaxer, all his builds work and are broken at some point. Of course this Divinity: Original Sin 2. If you're desperate for money you can respec to bartering, sell everything and respec back, but that said by the end of Act 2 I had more money than I could spend anyways and once you have all the skill books you need there isn't too much more worth buying other than the occasional piece of gear. Sep 17, 2017 @ 7:58pm aw fudge muffins coverd in fudge, knew i was forgetting somthing 1. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Your 19 finesse character might need 4 persuasion to pass a finesse check, but only 2 persuasion to pass the str skill check without taking any str above 10. Persuasion - Game is very heavy with story and dialogue, and persuasion just adds to the conversation plus it can get you out of sticky situations or maybe some extra gold from a quest. sometimes pesuading magister allowing you to prevent a fight or separate them to make battle easier or even getting information. Shortly after, doing The Dangerous when Cornered quest, convince the Magisters Im there to relieve them, again no xp. The game is totally worth it but I believe there's only one version available on steam since the The hat (Bartering +2) is useful to switch on when you're on a shopping trip. It is a tactical game and this civil ability provides important, precise information. The math first takes your 26 INT and subtracts the Trolls 24 INT, which leaves 2. All lizards have +1 to persuasion. Some people will have dialogue choices based on your previous experiences / what perks you Yeah. Instant save game there. It annoys the hell out of me that some dialogues are instantly opened after fighting a battle, and the character that did the last turn is the one spoken to. I can try a Str check With 60 Str And 7 in Persuasion And still fail every key moment persuasion. The Execution Walkthrough. This threshold is a preset number and can be very different even for each individual option of the same persuasion choice with the same NPC. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios is it worth it? In my opinion, no. ), he will give you free skillbooks for hybrid spells. Always use clear mind before doing a persuasion check but also without points in persuasion you will fail most checks mid to Is it even worth it to try to avoid fights in this game? Im still on the starter island, I talk to the blind magister, persuade him that Im his friend, he leaves, no xp. Sep 7, 2018 @ 3:11pm To Play as Fane as a main character or companion I know Fane is hilarious as a companion but will I be missing out on a lot of lore by not I am confliced about leadership. you can always 'pass it off' to another, but you will generally need to make I've read a lot of people saying that persuasion should go on your main (in this case, Ifan). Persuasion helps the player pass dialogue checks when interacting with NPCs. For vendors that you are relying on a lot to sell your crap (eg. ADMIN MOD [DOS2 SPOILER] How high do I need my persuasion in order to convince my companions to support me in Act 3? DOS2 Help I am referring to the Arena in the Nameless Isle. For every 2 points that come from the first generally want it for your main character since they will usually encounter the dialogue events. i. For general questing, I have one character with Persuasion, one with Thievery, one with Lucky Charm, and one with Loremaster. Note: I pulled off +4’s and +3’s more in various ocasions. Lucky Charm is skippable. Now, playing co-op, my GF could just tell Fane to Persuasion is a civil skill in Divinity: Original Sin II. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright Divinity: Original Sin 2. There is multitude of reasons. Larian Studios Forums Divinity: Original Sin 2 Divinity - Original Sin 2 - Help/Tips/Tricks Pet pal - should I take it or not: Forums Calendar Active Threads: Previous Thread: Pet Pal is most useful on your character who takes Persuasion. Share Add a Comment. It doesn't have to be on your main hero though. Then, I tried to give exactly 350 gold to Han and Samadel, the little boy and adult lizard woman standing outside the stateroom door, and giving them this amount netted me more than 100 attitude, but 100 is the max you can have so As far as I'm concerned, it doesn't. I usually use persuasion to make things easier. No, sorry, I should have been more clear. If the persuasion skill is 2 and the check requires 3 to pass, even a matching attribute maxxed out isn't going to help. With 1 point in persuasion, you only need about 50 int for a 50% chance. #2. There weren't any persuasion options until you're on the island. There are a lot of occasions where immunities and resistances are not obvious and I'm not a fan of wasting APs to find out enemy vulnerabilities. But you wont really be using the system for The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Yeah, it’s definitely worth it. c) Have a Red Prince with leveled persuasion in your party. It is useful across all branches. Because I can't read, apparently, I thought this said "CHAR - 279/279 HP. but then you'd have to do all your talking through them just in case that particular conversation has a persuasion roll. Some of the options are extremely high success cap so even that won't work. Is it worth getting for a single player play-through? Is the campaign/story engaging for a mature Can't see how it would be worth it unless there is a lot of hidden persuasion checks. However you will get more value if you get the game on PC. First the requirements: Level 14 (to get 5 points in thievery) Halla's shiney ribbon (+1 thievery/sneaking, +2 finesse belt. Oct 5, 2017 @ 1:17pm DO you have to fight Quanna She is just down there in the Crypt looking for loot. If an enemy has a certain % chance to dodge, both weapon swings are taken into account. Persuasion perhaps less so than pet pal, I mean persuasion might have you miss out on some things, but a lot of the time you can just do said thing in a different way. In starfield you might have to fight or you might have to pay up or pay more, but those Divinity sin 1 does not have any good story line, it does not connect to part 2, and the skills are weaker to part 2. The governing skill does NOT add to the skill On certain dialogue prompts at certain points of the game(mid-way through Act 1, beginning of Act 2, etc. Reply reply The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online. Imo, Loremaster is very useful in combat (at least in non-LW Tactician with a 2/2 party) and convenient. The buff's are nice but 5 meters is a very short range and makes you easy targets for area of effect spells. * The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Or have 1 character focused on persuasion and you can avoid a LOT of combat situations. although eventually I screw them in the end :P It's like they completely removed of stat comparsion and just make each stat worth a point or something and persuasion worth 5 points and adds them up to check if it's a pass or a fail. It is most certainly one of Larian Studios' best games. Part of me believe's it is worth it as it increases survivabilty and part of me things it is worthless as the buff only effect resistance and dodge Bigger and Better is a Talent in Divinity Original Sin 2 (DOS 2). But the crate would always proc as lucky charm when I picked it up. Xiuh you can morph in to a lizard with a lizard face + source orb lizard mask, and the only thing you need is Scholar. -Skip all fights after the boat sinks, and head straight to acquiring your heroes. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews High persuasion certainly helps, but depending on the conversation stats such as FINesse, CONstitution, STRength etc will also matter. If the roll when the vendor refreshes sucks, you're stuck for awhile. An example of what DOES NOT happen: Character 1 has level 3 Lucky Charm, and Character 2 has level 2. Some dialog choices that are not the persuasion minigame are based on the character's personality. I decided to do some very light testing on this with Tarquin once I got to him for the first time. Thievery should be ideally on an undead character so you don't need to find lockpicks. I've only even had 2 persuasion (only) options so far in Fort Joy. Persuasion is key to getting best possible exp or rewards with quests in vanilla. However, it is worth it if you buy & try the game at a discount :) Divinity: Original Sin 2. I did it before, but I forgot how high I needed it, exactly. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios I take persuasion because it's convenient to be able to decide when I want to fight. 3. log in Documents\Larian Studios\Divinity Original Sin 2\NativeModLogs\ folder. Bigger and Better was added in the base game and increases your maximum Strength, Finesse, Intelligence, Constitution, and Memory by 1 each, giving you more flexibility in your character's attributes and enhancing your combat and utility capabilities. Persuasion is almost entirely based off the persuasion skill. Persuasion also rises attitude with NPCs and thus affects the prices of merchants slightly, but not as much as Bartering skill. (a fraction of the item's worth). Not Divinity: Original Sin 2. #9. It is a percentage roll like in most RPG games like Baldur's Gate 3. And you have to hope that they ask the person in your party who has the persuasion points. Think of it as a multiplier. I'm sure it's more pertinent in the rest of the game, however. 2) More Accuracy. After LC 6 I've gotten tons of money worth of purple then yellow loot The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios That seems like an easy work around to get the full party without putting any points into Persuasion, thoughI think I read somewhere that you can support only one companion if playing solo. Using the "reduced numbers bloat" mod, assuming that highly unbalanced aspect of the game never gets addressed by the developers, will hopefully render these sort of assumptions and The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios There’s a reason to have 6 thievery and persuasion though. Your build is entirely irrelevant to your checks 90% of the time as long as you exclusively invest persuasion. It's not the price that concerns me as much, but rather the gameplay. Lucky charm helps if you can find some. Viper. So 30 Con is like +20%, but Persuasion 5 is +100%. sometimes I want to be high above my enemies, but combat will only trigger if I talk to them so if. I'm only putting points into memory whenever I want a new skill and I'm planning on putting Wit onto my summoner for trap detection/discovery. Sort by: Best. foxstriker9. Just bang them out. New player here. Once the task's complete, dismiss The Red Prince and re-recruit your original party companion. 226K subscribers in the DivinityOriginalSin community. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios From reading up on it many people didn't consider it worth it in 1, I wonder if they changed how it works for 2. I seem to very, VERY rarely win a persuasion roll and it makes no sense what it's actually calculated off when your stat can be 2-3 times the value of the person you're talking to. Cant find much on this. gregfromthepeg. Couldn't be easier really. But i'd throw at least a point of persuasion on whomever does have the talent. It took some getting used to at first, though, just because of the small screen. Some of the heated arguement just end up having too much into it that even a respec Lizard (+1 pers) can't get it going without some hidden and weak persuasive The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios With that said I planned to have one party member for lockpicking, one for loremaster, main has persuasion, and then lucky charm. Many checks aren't that simple though, for example in act 4 there's an execution scene. You encounter one later and Divinity: Original Sin 2. Not sure what you mean by 'worth it. If you need more crit dmg with 2h, put a couple of points there. Per page: 15 30 50. I used to just play actiom rpgs and never really gave DOS 2 the chance it deserved. So let's say someone needs 6 persuasion for a particular option no attribute is going to lower that. y. MessiahofMelons. Divinity Original Sin 2 is a fantastic game with so much content to explore, from countless side-quests to different character builds to try. Since I know some people consider Baldur's gate 3 to be "DoS2 but better". I usually do Thievery, Lucky, Persuasion and Loremaster as my 4 civil skills. Honestly, since the game rewards you with more xp for killing things rather than using diplomacy, I find Persuade to be the borderline useless civil skill. Higher levels of this ability allow you to identify higher level items, and do so at a faster rate. Sin 1, don't buy it. So if that is the one that has no persuasion whatsoever, I simply am forced to fight or miss some opportunities instead of approaching things differently. Edit: Yeah now that I think about it asking this seems kind of silly. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online. I think it is silly to think that one can replace the other. Mar 28, 2021 @ 8:40pm I keep it just for non-combat use; buying and selling things with the bartering bonus is super useful. ' since there's no associated skill you have to invest in this time around. And some mods are like serious DLC's in scope. If you have enough persuasion and sometimes you have to pick the There's a few places where you want persuasion (dog and cat fight, kemm execution, Djinn) but for the most part it's just something you switch to with the Mirror when you know you're about to need it. Reason I ask is because I'm forcing it on my main character but really missing persuasion on my main (for pet pal mostly) Edit Pet Pal is a near essential trait. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online This was way shorter than I thought and this game is really good Divinity: Original Sin 2. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Persuasion has a more direct inpact on the story and lets you alter consequences to your liking more readily. Bottom line issometimes. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios My sister told me its worth leveling Loremaster to identify enemies weakness and resistances, but not sure if I need them on my 2 mains. pcuzamfdomjiuqahcboyhkllbpguaadwqocuthxjgoxbjjxfnycdbw